Game Dev Blog – Week 1: Camera and Movement
Lights, Camera, Action? So, with these dev blogs, I’m aiming to keep things short and to the point. Since I’m doing them weekly, they’ll help me stay focused and make sure I’m walking through each part of the development process properly—without rushing past important steps. This week was all about setting up the project and […]
Game Dev Blog – Introduction: Let’s Start at the Beginning
Hear ye, hear ye! 🎮 I’ve officially decided to jump back into game dev — and this time, I’m not just tinkering with random prototypes or testing out mechanics for fun. Nope, this time I’m committing to building and publishing my first full indie game. Over the years, I’ve worked on small projects, mostly just […]